The Story of the Amulet
1906
The Story of the Amulet
1906
Four children longing for their absent parents rediscover the Psammead in a Camden Town pet shop. The grumpy sand-fairy no longer grants wishes, but it points them toward a fractured amulet, half of which lies lost somewhere in the deep past. With only a word of power as their guide, they leap backward through centuries: to ancient Egypt where sphinxes whisper, to Babylon where a restless queen threatens to rewrite the present, to Atlantis before its drowned glory. Each temporal jump risks stranding them forever. Each encounter with history brings wonder and terror in equal measure. Gore Vidal called it "a time machine story, only the device is not a machine but an Egyptian amulet" of "considerable beauty." A century later, what remains astonishing is what Nesbit understood: children are adventurers capable of meeting the vastness of time itself.
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X-Ray
“If you don't go with the tide of a dream - if you resist it - you wake up, you know.””
— E. Nesbit
“Robert explained how much simpler it was to pay money for things than to exchange them as the people were doing in the market. Later on the soldier gave the coins to his captain, who, later still, showed them to Pharaoh, who of course kept them and was much struck with the idea. That was really how coins first came to be used in Egypt. You will not believe this, I daresay, but really, if you believe the rest of the story, I don't see why you shouldn't believe this as well.””
— E. Nesbit
“How many miles to Babylon?Three score and ten!Can I get there by candle light?Yes, and back again?””
— E. Nesbit



























