Lex

Browse

GenresShelvesPremiumBlog

Company

AboutJobsPartnersSell on LexAffiliates

Resources

DocsInvite FriendsFAQ

Legal

Terms of ServicePrivacy Policygeneral@lex-books.com(215) 703-8277

© 2026 LexBooks, Inc. All rights reserved.

S60 programming

S60 programming

Paul Coulton

About this book

Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

Details

OL Work ID
OL8204317W

Subjects

Computer TechnologyComputer softwareDevelopmentMobile communication systemsNonfictionProgrammingSymbian OS (Computer file)Wireless communication systemsOpen SourceCOMPUTERSGeneralSoftware Development & EngineeringToolsComputer programming

Find this book

HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.