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World Building for Game Designers

World Building for Game Designers

Steve Dee

About this book

Our modern world is dominated by giant media companies, and increasingly they don't so much sell story, characters or gameplay as they do their setting. Fictional worlds are big business and represent big value to companies and audiences alike, and they are increasingly expected and demanded by both.

Details

OL Work ID
OL42539716W

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.