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Introducing 3ds max 2008Introducing 3ds max 2008

Introducing 3ds max 2008

Dariush Derakhshani

About this book

Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the 3ds Max pipeline--from preproduction through postproduction--with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world examples from talented 3ds Max beginners. From immediately creating your first animation to mastering poly modeling techniques and lighting final renders, you'll get a solid grounding in 3ds Max 2008. Build the knowledge you need for game, film, and TV production. Includes a companion CD.

Details

OL Work ID
OL8205230W

Subjects

Computer animationThree-dimensional display systems3ds max (Computer file)Computer TechnologyNonfictionComputer graphicsTr897.7 .d47 2008

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.