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Advances in Computer EntertainmentAdvances in Computer Entertainment

Advances in Computer Entertainment

Anton Nijholt, Dennis Reidsma, Teresa Romão

About this book

This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

Details

OL Work ID
OL20708665W

Subjects

Computer games, programmingArtificial Intelligence (incl. Robotics)Information Systems Applications (incl. Internet)Computer scienceComputer Communication NetworksComputer softwareArtificial intelligenceComputer visionUser Interfaces and Human Computer InteractionComputer Imaging, Vision, Pattern Recognition and GraphicsAlgorithm Analysis and Problem Complexity

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Book data from Open Library. Cover images courtesy of Open Library.