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Historia Ludens

Historia Ludens

Pat Cullum, Benjamin Litherland, Alexander von Lünen, Katherine J. Lewis

2.3(3)on Goodreads

About this book

"This book aims to further a debate about aspects of 'playing' and 'gaming' in connection with history. Reaching out to academics, professionals and students alike, it pursues a dedicated interdisciplinary approach. Rather than only focusing on how professionals could learn from academics in history, the book also ponders the question of what academics can learn from gaming and playing for their own practice, such as gamification for teaching, or using 'play' as a paradigm for novel approaches into historical scholarship. 'Playing' and 'gaming' are thus understood as a broad cultural phenomenon that cross-pollinates the theory and practice of history and gaming alike"--

Details

OL Work ID
OL25749293W

Subjects

History, study and teachingElectronic gamesHistoryStudy and teachingSimulation methodsSimulation games in educationHistoireÉtude et enseignementMéthodes de simulationJeux de simulation en éducationGeneralHistoriography

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Book data from Open Library. Cover images courtesy of Open Library.