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Gamification in Learning and EducationGamification in Learning and Education

Gamification in Learning and Education

Burton, John, Sangkyun Kim, Barbara Lockee, Kibong Song

4.0(1)on Hardcover

About this book

This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.

Details

OL Work ID
OL20924097W

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.