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ActionScript 3.0 game programming universityActionScript 3.0 game programming university

ActionScript 3.0 game programming university2007

Gary Rosenzweig

About this book

Gary Rosenzweig's ActionScript 3.0 Game Programming teaches you to use advanced ActionScript, the programming behind Flash, through game creation. The lessons teach all the basics of ActionScript programming through game examples, but the code is easily adapted to non-game-oriented projects, such as Web training and advertising. Written by a real-world Flash developer, this book presents you with 10 projects that get you creating games quickly. The code can be used as is, or modified for entertainment, education, or training applications.

Details

First published
2007
OL Work ID
OL2545520W

Subjects

Computer TechnologyNonfictionComputer gamesComputer animationActionScript (Computer program language)ProgrammingFlash (computer program)Web sites, designComputer games--programmingActionscript (computer program language)Qa76.76.c672 r73 2008

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.