Lex

Browse

GenresShelvesPremiumBlog

Company

AboutJobsPartnersSell on LexAffiliates

Resources

DocsInvite FriendsFAQ

Legal

Terms of ServicePrivacy Policygeneral@lex-books.com(215) 703-8277

© 2026 LexBooks, Inc. All rights reserved.

Programming 2D gamesProgramming 2D games

Programming 2D games

Charles Kelly

About this book

Features •Focuses on 2D programming techniques such as collision detection •Takes students through the process of creating a game engine, demonstrating the advantages of using an engine to develop a complete game •Presents the latest DirectX and Windows coding methods using C++ •Includes questions and programming exercises at the end of each chapter •Provides thoroughly tested example programs and a discussion forum on the book’s website PowerPoint slides available with qualifying course adoption Summary A First Course in Game Programming Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Enables Students to Create 2D Games The text covers sprites, animation, collision detection, sound, text display, game dashboards, special graphic effects, tiled games, and network programming. It systematically explains how to program DirectX applications and emphasizes proper software engineering techniques. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available at www.programming2dgames.com.

Details

OL Work ID
OL16699686W

Subjects

Computer gamesProgrammingComputer games, programmingC plus plus (computer program language)Jeux d'ordinateurProgrammation

Find this book

HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.