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Storytelling in Video GamesStorytelling in Video Games

Storytelling in Video Games

Amy M. Green, Matthew Wilhelm Kapell

5.0(1)on Hardcover

About this book

Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "visual novel" genre is discussed as a form of interactive fiction.

Details

OL Work ID
OL21159269W

Subjects

Video games, designStorytelling

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.