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The Making of KaratekaThe Making of Karateka

The Making of Karateka

Jordan Mechner

4.0(3)on Hardcover

About this book

In 1982 -- the era of Apple II and Commodore 64 -- 17-year-old college freshman and aspiring game designer Jordan Mechner began keeping a private journal. This first volume is a candid account of the personal, creative and technical struggles that led to his breakthrough success with Karateka, which topped bestseller charts in 1985, and planted the seeds of his next game, Prince of Persia.

Details

OL Work ID
OL28594042W

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.