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Building Cocoa applicationsBuilding Cocoa applications

Building Cocoa applications

Simson Garfinkel, Michael Mahoney

About this book

Applications developers will find step-by-step instruction for using Cocoa to build a series of graphics applications for Mac OS X in this tutorial featuring extended examples written in Objective-C. Following material on Cocoa, the Aqua interface, and Interface builder, the bulk of the book provides instructions for building a four-function calculator, a multiple-document, multiprocess application, and a multithreaded, mouse-tracking application. Familiarity with programming in general and with the ANSI C language is assumed. Annotation copyrighted by Book News, Inc., Portland, OR.

Details

OL Work ID
OL16942775W

Subjects

Cocoa (Application development environment)Mac OSObject-oriented programming (Computer science)Mac os (computer operating system)Cocoa (application development environment)Object-oriented programming (computer science)

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.