Building Cocoa applications

Building Cocoa applications
About this book
Applications developers will find step-by-step instruction for using Cocoa to build a series of graphics applications for Mac OS X in this tutorial featuring extended examples written in Objective-C. Following material on Cocoa, the Aqua interface, and Interface builder, the bulk of the book provides instructions for building a four-function calculator, a multiple-document, multiprocess application, and a multithreaded, mouse-tracking application. Familiarity with programming in general and with the ANSI C language is assumed. Annotation copyrighted by Book News, Inc., Portland, OR.
Details
- OL Work ID
- OL16942775W
Subjects
Cocoa (Application development environment)Mac OSObject-oriented programming (Computer science)Mac os (computer operating system)Cocoa (application development environment)Object-oriented programming (computer science)