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XNA 3.1 Game Development for TeensXNA 3.1 Game Development for Teens

XNA 3.1 Game Development for Teens

Jerry Lee Ford Jr.

About this book

XNA 3.1 Game Development for Teens is a complete guide to entry level programming and computer game development using XNA 3.1 and Visual C# 2008. This book shows readers how to create and execute computer games on their PC, and then how to port their PC games over to their Xbox 360 or Zune player. This book is for anyone looking to begin creating their own computer games with XNA 3.1 and Visual C# 2008 Express. This book provides a game design and programming foundation upon which the reader can build by learning other programming languages. Readers will learn how to create computer and video games using Microsoft XNA 3.1 and the Visual C# 2008 Express programming language. Readers will be able to port their video games from the PC to the Xbox 360 and the Zune player. By learning how to develop computer games using XNA 3.1, readers will add a highly marketable skill to their resume or college application. - Publisher.

Details

OL Work ID
OL16811347W

Subjects

Computer gamesMicrosoft XNA (Computer file)Computer graphicsProgrammingVideo & ElectronicGAMESComputer programmingComputer programming, juvenile literatureJuvenile literature

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.