Motion in Games

Motion in Games
About this book
This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.
Details
- OL Work ID
- OL19889281W
Subjects
Computer Imaging, Vision, Pattern Recognition and GraphicsImage Processing and Computer VisionComputer graphicsSimulation and ModelingUser Interfaces and Human Computer InteractionComputer visionComputer simulationComputer scienceArtificial intelligenceArtificial Intelligence (incl. Robotics)Computer gamesCongressesProgrammingMotionComputer animationComputer games, programmingGames