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Motion in GamesMotion in Games

Motion in Games

Marcelo Kallmann

About this book

This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.

Details

OL Work ID
OL19889281W

Subjects

Computer Imaging, Vision, Pattern Recognition and GraphicsImage Processing and Computer VisionComputer graphicsSimulation and ModelingUser Interfaces and Human Computer InteractionComputer visionComputer simulationComputer scienceArtificial intelligenceArtificial Intelligence (incl. Robotics)Computer gamesCongressesProgrammingMotionComputer animationComputer games, programmingGames

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.