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GURPS Dungeon Fantasy 4

GURPS Dungeon Fantasy 41991

Sages

Sean Punch

About this book

**The Brains of the Outfit** Some brave souls seek enlightenment in the darkest dungeons. In a hack-n-slash world, most end up skewered, barbecued, and eaten – but occasionally, knowledge truly does prove to be power. ***GURPS Dungeon Fantasy 4: Sages*** lets you roleplay one of the fortunate few who successfully mix reading with bleeding, who put the “wordplay” in swordplay, who . . . you get the idea (you’re supposed to be smart!). This learned work gives you: • The artificer, a new profession that adds craft and technology to the party’s arsenal – complete with rules for gizmos and gadgeteering in the dungeon. • The scholar, another new archetype, who backs up swords and spells with obscure lore (like where ancient cultures hid their stuff) and who can remember the most surprising things . . . even magic! • Lenses for combining these new templates with the ones in Dungeon Fantasy 1: Adventurers. • Funky new artificer gadgets that any delver can use. • Complete rules for books, maps, and magical scrolls – including entirely new types of scrolls that work for anyone. Because not every party has to consist entirely of illiterate ogre barbarians!

Details

First published
1991
OL Work ID
OL37535636W

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HardcoverOpen Library
Book data from Open Library. Cover images courtesy of Open Library.