Gamification

Gamification
About this book
"This multiple-volume book investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models"--
Details
- OL Work ID
- OL22313851W
Subjects
Effect of technological innovations onSimulation games in educationEducational gamesEducationComputer gamesVideo gamersSimulation methodsEducational technologyVideo games