
Angus MacReedy builds model ships and tanks in a quiet workshop, but these aren't toys. Each miniature he crafts appears weeks or months before the actual weapon system emerges from classified development. When General Wales arrives with questions about a bomb carrier that doesn't yet exist, MacReedy realizes his harmless hobby has become the most dangerous thing in America. The military wants to put his foresight to work. They want him to predict what the enemy is building before they build it. But MacReedy begins to understand that seeing the future isn't the same as controlling it, and the vision he's been given might be a curse rather than a gift. This is Cold War paranoia rendered in miniature: an unsettling tale about what it means to know too much, and the price of being useful to men who make wars.






