Henry Ellington
40 works on record
Works

Distance learning and evaluation

A Handbook of Educational Technology

Producing Teaching Materials

Case studies in game design

Games and simulations in science education

Dictionary of instructional technology

A handbook of game design
Using Games and Simulations in the Classroom
Nature of Reality
Aspects of Educational Technology
Handbook of Educational Technology
Intellectual Dynamo
Businss Guide to the Year 2000
Using Games, Simulations And Interactive Case Studies
Resources centres
The nuclear debate
Student assessment
How to produce printed and duplicated materials
Educational objectives
How to design educational games and simulations
The role of evaluation in course and curriculum design
Some hints on how to study effectively
A guide to the use of non-projected displays
Some hints on how to be an effective lecturer
How to produce computer-based learning materials
How to produce video materials
How to produce audio materials
How games and simulations can be used in tertiary education
How games and simulations can be used in polytechnics
How to produce linked audio and still visual materials
Objective questions
A guide to the selection of instructional methods
A guide to the use of group learning techniques
A guide to the use of the overhead projector
Short answer questions
How computers can be used in tertiary education
How to design programmed learning materials
Essay-type questions
A guide to the use of mass instruction techniques
Power for Elaskay