Aaron Marcus
48 works on record
Works

How to become a successful commercial model

Design, User Experience, and Usability. Theory, Methods, Tools and Practice

Managing facts and concepts

Mobile Tv Customizing Content And Experience

Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments: Third International Conference, ... Part II (Lecture Notes in Computer Science)

Design, User Experience, and Usability. Web, Mobile, and Product Design

Design, User Experience, and Usability. Design Philosophy, Methods, and Tools

Design, User Experience, and Usability. User Experience in Advanced Technological Environments

Design, User Experience, and Usability : Understanding Users and Contexts

Design, User Experience, and Usability : Designing Interactions

Mobile Persuasion Design

Cuteness Engineering

Design, User Experience, and Usability. Design for Contemporary Interactive Environments

Design, User Experience, and Usability. Design Philosophy and Theory

Mobile TV

Design, User Experience, and Usability : Theory and Practice

Design, User Experience, and Usability : Design Discourse

Design, User Experience, and Usability : Health, Learning, Playing, Cultural, and Cross-Cultural User Experience

HCI and User-Experience Design

Design, User Experience, and Usability

Design, User Experience, and Usability : Interactive Experience Design

Design, User Experience, and Usability. Application Domains

Design, User Experience, and Usability : Technological Contexts

Design, User Experience, and Usability : Theories, Methods, and Tools for Designing the User Experience

Design, User Experience, and Usability. Practice and Case Studies

Design, User Experience, and Usability. Interaction Design

Iconicity
HCI International 2024 - Late Breaking Papers
2024
Graphic design for electronic documents and user interfaces
Computer graphics projects in environmental form
Design, User Experience, and Usability : User Experience in Novel Technological Environments
Design, User Experience, and Usability : User Experience Design for Everyday Life Applications and Services
Design, User Experience, and Usability : User Experience Design Practice
Design, User Experience, and Usability : User Experience Design for Diverse Interaction Platforms and Environments
Design, User Experience, and Usability : Users and Interactions
Design, User Experience, and Usability : Novel User Experiences
Design, User Experience, and Usability : Design Philosophy, Methods, and Tools
Design, User Experience, and Usability : Design Thinking and Methods
Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems
HCI International 2020 - Late Breaking Papers : User Experience Design and Case Studies
HCI International 2021 - Late Breaking Papers : Design and User Experience
Design, User Experience, and Usability : Design for Diversity, Well-Being, and Social Development
Design, User Experience, and Usability : UX Research and Design
Design, User Experience, and Usability : Design for Contemporary Technological Environments
Design, User Experience, and Usability : Design for Emotion, Well-Being and Health, Learning, and Culture
Design, User Experience, and Usability : UX Research, Design, and Assessment
Design, User Experience, and Usability : Design Thinking and Practice in Contemporary and Emerging Technologies
HCI International 2023 - Late Breaking Papers